Channeler (Class)
This variant of the Druid is a more powerful spellcaster who sacrifices most of her shapeshifting ability.
- Skills
- As Druid.
- Hit Dice
- As Druid.
Class Chart
{{Class Chart
|Max Level=20
|Base Attack=High
|Fort Save=High
|Ref Save=Low
|Will Save=High
|Special1=Aspect of nature, nature sense, wild empathy
|Special2=Woodland stride
|Special3=Trackless step
|Special4=
|Special5=Resist nature's lure
|Special6=Shapeshift (skulker)
|Special7=
|Special8=Major domain power
|Special9=Venom immunity
|Special10=
|Special11=
|Special12=Shapeshift (avian, aquatic)
|Special13=A thousand faces
|Special14=
|Special15=Timeless body
|Special16=Supreme domain power
|Special17=
|Special18=Shapeshift (lesser elemental)
|Special19=
|Special20=
}}
Table: Channeler Spells Prepared Level Spells Known
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 4 2 — — — — — — — —
2nd 5 2 — — — — — — — —
3rd 5 3 — — — — — — — —
4th 6 3 1 — — — — — — —
5th 6 4 2 — — — — — — —
6th 7 4 2 1 — — — — — —
7th 7 5 3 2 — — — — — —
8th 8 5 3 2 1 — — — — —
9th 8 5 4 3 2 — — — — —
10th 9 5 4 3 2 1 — — — —
11th 9 5 5 4 3 2 — — — —
12th 9 5 5 4 3 2 1 — — —
13th 9 5 5 4 4 3 2 — — —
14th 9 5 5 4 4 3 2 1 — —
15th 9 5 5 4 4 4 3 2 — —
16th 9 5 5 4 4 4 3 2 1 —
17th 9 5 5 4 4 4 3 3 2 —
18th 9 5 5 4 4 4 3 3 2 1
19th 9 5 5 4 4 4 3 3 3 2
20th 9 5 5 4 4 4 3 3 3 3
- Spells
- The channeler casts spells from the Druid spell list. Her Wisdom score determines her access to spells and her bonus spell slots.
::A channeler can cast any of her prepared spells like a sorcerer.
- Aspect of Nature
- Each channeler selects a primary domain of powers, a central them for her power. These aspects grant a power at 1st level, as well as a list of spells, one for each level from 1 to 9, which are always considered prepared, and do not count against the limit of prepared spells per level.
::At 8th level, you gain another, more powerful ability from your chosen aspect. At 16th level, you gain the ultimate ability of your aspect.
- Shapeshift
- This ability works in an identical manner to the druid's ability, though it allows access to one form not on the druid's list:
- Lesser Elemental Fury
* Large (-1 attack, AC, -4 to Hide and Move Silently, +4 to grapple, trip, bull rush checks)
* Immune to critical hits and sneak attacks
* Damage Reduction 5/-
* Air elemental:
o Slam attack (2d6)
o +4 bonus to Strength
o +8 bonus to Dexterity
o +4 natural armor bonus
o Fly 100 ft (perfect)
o At 20th level, you gain Combat Reflexes and Dodge as bonus feats while in this form.
* Earth Elemental
o Slam attack (2d8)
o +8 bonus to Strength
o +4 bonus to Constitution
o -2 penalty to Dexterity
o +10 natural armor bonus
o Earth mastery, push, earth glide
o Base land speed 20 ft
o At 20th level, you gain Power Attack and Great Cleave as bonus feats while in this form.
* Fire elemental
o Slam attack (2d6+2d6 fire)
o +4 bonus to Strength
o +8 bonus to Dexterity
o +4 natural armor bonus
o Immune to fire, vulnerable to cold
o Base land speed 50 ft
o Burn
o At 20th level, you gain Weapon Finesse and Spring Attack as bonus feats while in this form.
* Water elemental
o Slam attack (2d8)
o +8 bonus to Strength
o +4 bonus to Dexterity
o +9 natural armor bonus
o Water mastery, drench, vortex
o Base land speed 20 ft, swim speed 90 ft
o At 20th level, you gain Power Attack and Great Cleave as bonus feats while in this form.